"We're dealing with thousands of architects, but they only have access to one scanner, and it's complicated. She said that while there was software available to scan photos and create 3D models, it was often designed and used by architects, engineers, game makers, and industrial designers in mind, meaning they were often costly and difficult to use.ĭzambazova said the other problem was that for academia who could afford the expensive tools, it was not scalable. While it was an idea for a long time, the ability to create an online version of a museum was impossible due to restrictions of technology, said Dzambazova. The models would then be available to be viewed and 3D printed. Tatjana Dzambazova, Autodesk technology whisperer and product manager of reality capture and digital fabrication, explained that the solution to this was to create a virtual laboratory that would make 3D models of the fossils accessible to scholars, educators, and other researchers online.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |